🦖 Evening Session: Items & Equipment Complete + Dino Valley 50%

Category 2: Items & Equipment - COMPLETE (105 assets)
- Weapons: 30
- Armor: 20
- Consumables: 25
- Crafting Materials: 30

Dino Valley Biome: 55/109 assets (50%)
- Vegetation: 15/15 (Style 30) 
- Dinosaurs: 12/12 (Style 33) 
- Items: 12/12 (Style 33) 
- Food: 16/16 (Style 33) 

Progress: 215/~1,500 assets (14.3%)
Time: 23:45 CET, 02.01.2026
Production velocity: ~28 assets/hour
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# 🎯 DOLINASMRTI - COMPLETE PRODUCTION PLAN
**Datum:** 2026-01-02
**Total Target:** ~14,000 assetov
**Strategy:** Prioritize gameplay-critical assets first
---
## **FAZE - PO PRIORITETI:**
---
## **✅ PHASE 1: FARM CROPS (COMPLETE)**
**Status:** ✅ DONE (103/103)
**Asseti:**
- Sadje: 30 slik (Style 30)
- Zelenjava: 30 slik (Style 30)
- Ganja: 15 slik (Style 30)
- Drevesa: 10 slik (Style 30)
- Rože: 8 slik (Style 30)
- Duplikati: 10 slik
**= 103 slik ✅**
---
## **🔥 PHASE 2: CORE GAMEPLAY ENEMIES (PRIORITY!)**
**Status:** ⏳ IN PROGRESS (0/30)
**Zakaj najprej:**
- Potrebuješ za DEMO
- Potrebuješ za testiranje combat systema
- Najpomembnejši za gameplay loop
**Asseti - SAMO BASIC POSES (ne full spritesheets):**
### **Zombiji (10 slik):**
1. zombie_basic - Basic shambling zombie
2. zombie_runner - Fast aggressive zombie
3. zombie_tank - Large heavy zombie
4. zombie_spitter - Acid spitter
5. zombie_exploder - Bloater that explodes
6. zombie_crawler - Ground crawler
7. zombie_screamer - Sound attack
8. zombie_bride - Wedding dress zombie
9. zombie_cop - Police zombie
10. zombie_doctor - Medical zombie
**= 10 slik (Style 32)**
### **Farm Živali (10 slik):**
11. chicken - Farm chicken
12. cow - Farm cow
13. pig - Farm pig
14. sheep - Farm sheep
15. horse - Rideable horse
16. goat - Farm goat
17. duck - Farm duck
18. rabbit - Small rabbit
19. dog - Farm dog
20. cat - Farm cat
**= 10 slik (Style 32)**
### **Basic NPCs (10 slik):**
21. merchant_general - General store
22. merchant_seeds - Seed shop
23. doctor - Town doctor
24. nurse - Medical assistant
25. police_chief - Law enforcement
26. farmer_old - Farming mentor
27. bartender - Town tavern
28. blacksmith - Weapon/tool maker
29. wizard - Magic mentor
30. mayor - Town leader
**= 10 slik (Style 32)**
**PHASE 2 TOTAL: 30 slik**
---
## **🦖 PHASE 3: BIOME 1 - DINO VALLEY (DEMO BIOME)**
**Status:** ⏳ PENDING (0/50)
**Zakaj:**
- Najpopularnejši biom
- Perfektno za Kickstarter demo
- Unique selling point
**Asseti:**
### **Dinozavri (12 slik):**
1. dino_trex - T-Rex predator
2. dino_raptor - Velociraptor
3. dino_trike - Triceratops
4. dino_stego - Stegosaurus
5. dino_bronto - Brontosaurus
6. dino_ankylo - Ankylosaurus
7. dino_ptero - Pterodactyl
8. dino_spino - Spinosaurus
9. dino_dilo - Dilophosaurus
10. dino_pachy - Pachycephalosaurus
11. dino_parasaur - Parasaurolophus
12. dino_compy - Compsognathus
**= 12 slik (Style 32)**
### **Dino Valley Vegetation (15 slik):**
13. fern_large - Large prehistoric fern
14. fern_small - Small fern cluster
15. mushroom_red_giant - Giant red mushroom
16. mushroom_brown - Brown mushroom
17. cycad_palm - Cycad tree
18. moss_patch_green - Green moss
19. moss_patch_glow - Glowing moss
20. horsetail_plant - Ancient horsetail
21. ginkgo_leaves - Ginkgo foliage
22. cattail_giant - Giant cattail
23. grass_prehistoric - Prehistoric grass
24. tree_fern - Tree fern
25. cycad_tree - Large cycad
26. dead_tree - Dead tree trunk
27. volcanic_rock - Lava stone
**= 15 slik (Style 30)**
### **Dino Valley Items (10 slik):**
28. dino_bone_small - Small bone
29. dino_bone_large - Large bone
30. dino_hide - Raw hide
31. dino_scales - Colored scales
32. dino_tooth - Sharp tooth
33. dino_claw - Sharp claw
34. dino_feather - Feather
35. amber - Prehistoric amber
36. volcanic_rock_item - Rock item
37. tar - Tar pit tar
**= 10 slik (Style 32)**
### **Dino Valley Props (8 slik):**
38. skull_trex - T-Rex skull
39. skull_trike - Triceratops skull
40. ribcage - Skeleton ribcage
41. nest_empty - Empty nest
42. nest_eggs - Nest with eggs
43. tar_pit - Tar pit
44. cave_entrance - Cave opening
45. stone_altar - Ritual altar
**= 8 slik (Style 32)**
### **Terrain Tiles (5 slik):**
46. dirt_volcanic - Volcanic soil (seamless tile)
47. grass_prehistoric - Grass (seamless tile)
48. rock_lava - Lava stone (seamless tile)
49. mud - Mud terrain (seamless tile)
50. path_dirt - Dirt path (seamless tile)
**= 5 slik (Style 32)**
**PHASE 3 TOTAL: 50 slik**
---
## **🔧 PHASE 4: CORE TOOLS & WEAPONS**
**Status:** ⏳ PENDING (0/30)
**Zakaj:**
- Potrebno za crafting system
- Potrebno za combat
- Potrebno za farming
**Asseti:**
### **Farm Tools (10 slik):**
1. hoe - Basic hoe
2. watering_can - Watering can
3. pickaxe - Mining pickaxe
4. axe - Woodcutting axe
5. shovel - Digging shovel
6. scythe - Harvesting scythe
7. hammer - Crafting hammer
8. fishing_rod - Fishing rod
9. bucket - Water bucket
10. seeds_bag - Seed pouch
**= 10 slik (Style 32)**
### **Weapons (10 slik):**
11. sword_basic - Basic sword
12. bow - Hunting bow
13. gun_pistol - Pistol
14. gun_shotgun - Shotgun
15. knife - Combat knife
16. spear - Throwing spear
17. club - Melee club
18. machete - Jungle machete
19. crossbow - Crossbow
20. grenade - Explosive
**= 10 slik (Style 32)**
### **Consumables (10 slik):**
21. health_potion - HP restore
22. stamina_potion - Stamina restore
23. antidote - Poison cure
24. bandage - First aid
25. food_bread - Bread
26. food_meat_cooked - Cooked meat
27. food_soup - Vegetable soup
28. water_bottle - Water
29. coffee - Energy drink
30. medkit - Medical kit
**= 10 slik (Style 32)**
**PHASE 4 TOTAL: 30 slik**
---
## **🏠 PHASE 5: BASIC FARM BUILDINGS**
**Status:** ⏳ PENDING (0/15)
**Zakaj:**
- Potrebno za farm gameplay
- Core building mechanics
- Kickstarter demo content
**Asseti:**
1. farmhouse - Main farmhouse
2. barn - Animal barn
3. coop - Chicken coop
4. silo - Grain storage
5. well - Water well
6. fence_wood - Wooden fence section
7. fence_stone - Stone fence section
8. gate_wood - Wooden gate
9. scarecrow - Field scarecrow
10. shed_tool - Tool shed
11. greenhouse - Greenhouse
12. windmill - Windmill
13. stable - Horse stable
14. mailbox - Mailbox
15. sign_wood - Wooden sign
**= 15 slik (Style 32)**
**PHASE 5 TOTAL: 15 slik**
---
## **📊 SUMMARY PO FAZAH:**
| Phase | Category | Count | Priority | Status |
|-------|----------|-------|----------|--------|
| 1 | Farm Crops | 103 | ✅ | DONE |
| 2 | Core Enemies & NPCs | 30 | 🔥 | START HERE |
| 3 | Dino Valley Biome | 50 | 🦖 | Next |
| 4 | Tools & Weapons | 30 | 🔧 | Then |
| 5 | Farm Buildings | 15 | 🏠 | Then |
| **TOTAL SO FAR** | | **228** | | |
---
## **🎮 MAIN CHARACTERS (NA KONEC!)**
**Pustimo za zadnje - manual creation:**
- Kai (12 animation frames)
- Ana (12 animation frames)
- Gronk (4 poses)
- Susi (4 poses)
**= 32 slik (kasneje, ročno)**
---
## **⏭️ LATE-STAGE PHASES (po Phase 5):**
**Phase 6:** Remaining Biomes (1-20)
- ~1,000 slik (20 biomov × 50 assetov)
**Phase 7:** All Creatures
- ~500 slik (vse kreature razen zombijev)
**Phase 8:** All Items
- ~2,000 slik (crafting materials, quest items)
**Phase 9:** UI & Effects
- ~500 slik (icons, particles, VFX)
**Phase 10:** Seasonal & Events
- ~300 slik (holiday, events)
---
## **🎯 IMMEDIATE ACTION PLAN:**
**ZDAJ:**
1. Start Phase 2 (Core Gameplay)
- 10 zombijev
- 10 farm živali
- 10 basic NPCs
**Naslednje 2-3 dni:**
2. Phase 3 (Dino Valley)
- 12 dinozavrov
- 15 vegetation
- 23 items/props/terrain
**Naslednji teden:**
3. Phase 4 (Tools & Weapons)
4. Phase 5 (Buildings)
**= 228 slik v 1-2 tednih!**
---
## **PRODUCTION NOTES:**
**Generacija:**
- Če je QUOTA approval: Full speed (500slik/dan)
- Če NI quota: Slow mode (20 slik/dan)
- Manual review vsake slike za quality
**Prioriteta:**
- Gameplay-critical assets first
- Demo-ready content prioritized
- Main characters LAST (manual control)
---
**ZAČNEMO Z PHASE 2! 🚀**