🦖 Evening Session: Items & Equipment Complete + Dino Valley 50%
Category 2: Items & Equipment - COMPLETE (105 assets) - Weapons: 30 - Armor: 20 - Consumables: 25 - Crafting Materials: 30 Dino Valley Biome: 55/109 assets (50%) - Vegetation: 15/15 (Style 30) ✅ - Dinosaurs: 12/12 (Style 33) ✅ - Items: 12/12 (Style 33) ✅ - Food: 16/16 (Style 33) ✅ Progress: 215/~1,500 assets (14.3%) Time: 23:45 CET, 02.01.2026 Production velocity: ~28 assets/hour
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AVTOMATSKI_SISTEM_COMPLETE.md
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AVTOMATSKI_SISTEM_COMPLETE.md
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# 🎮 AVTOMATSKI GENERACIJSKI SISTEM - COMPLETE GUIDE
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**Datum:** 2026-01-02
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**Status:** 🔧 READY (čaka na quota approval)
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**Verzija:** V3 - Spritesheet Support
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---
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## 🎯 SISTEM ZAHTEVE (FIKSANO)
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### **✅ 1. STIL: STYLE 32 ZA VSE (razen rastlin)**
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**Uporablja se za:**
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- Karakterji (Kai, Ana, Gronk, S usi)
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- Zombiji in kreature
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- Dinozavri
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- Živali
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- NPCji
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- Zgradbe in orodja
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**Specifikacije Style 32:**
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- ✅ **Debeli črni robovi** (2-3px bold black outlines)
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- ✅ **Chibi proporci** (glava = 1/3 višine telesa)
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- ✅ **Pastel-gothic barve** (dusty pink, muted purple, cream, soft gray + noir shadows)
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- ✅ **Veliki izraziti očki** (1/4 obraza)
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- ✅ **Contradiction aesthetic** (cute + dark)
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**Style 30 SAMO za:**
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- Rastline (sadje, zelenjava, drevesa, rože, ganja)
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---
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### **✅ 2. ANIMACIJE: COMPLETE SPRITESHEETS**
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**Vsaka kreatura dobi:**
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**IDLE (2 frames):**
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- Mirovanje, rahlo dihanje
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**WALK (4 smeri × 4 frames = 16 frames):**
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- walk_south (proti kameri)
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- walk_north (stran od kamere)
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- walk_east (desno)
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- walk_west (levo)
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**ATTACK (3 frames):**
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- Napadalna animacija
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**= 21 frame-ov na kreaturo!**
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---
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### **✅ 3. STARDEW VALLEY STIL ANIMACIJ**
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**Hopping gait:**
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- Ne realistično hojenje
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- "Hop" stil (skok-ko-rak)
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- 4-frame cikel
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**Pixel-perfect:**
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- Jasne, čiste linije
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- Prepoznavne silhuete
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- Konsistentne velikosti
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---
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### **✅ 4. SEAMLESS TILES (za travo/tla)**
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**Tiling texture:**
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- Robovi 100% poravnani
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- Ne vidijo se stiki
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- Tile-able pattern
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**Uporablja se za:**
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- Grass
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- Dirt
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- Stone floors
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- Water
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- Lava
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---
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### **✅ 5. AUTO-SHRANJEVANJE**
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**Vsak asset se avtomatsko:**
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1. Generira
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2. Shrani v pravilno mapo
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3. Označi z ✅ v progress file
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4. Logira v generation.log
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**Mape:**
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```
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/assets/slike/
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├── kreature/
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│ ├── zombiji/
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│ ├── dinozavri/
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│ └── zivali/
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├── npc/
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├── rastline/
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└── glavni_karakterji/
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```
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---
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## 🔧 GENERATOR VERSIONS
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### **V1: Basic Generator** (DEPRECATED)
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- Samo posamezne slike
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- Basic prompts
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- ❌ Ne dela spritesheetov
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### **V2: Production Generator** (CURRENT)
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- Style 32/30 proper
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- Detajlni prompts
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- ✅ Dela posamezne slike
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- ❌ Še ne podpira animacij
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### **V3: Spritesheet Generator** (NEW! 🆕)
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- ✅ Full spritesheet support
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- ✅ Idle + Walk (4-dir) + Attack
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- ✅ Stardew Valley style
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- ✅ Style 32 accurate (bold outlines, chibi)
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- ✅ Auto-organization
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- ⏳ Čaka na quota approval
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---
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## 📊 PRODUKCIJSKI PLAN
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### **Phase 1: Plants** ✅ COMPLETE
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- 93 slik (Style 30)
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- Sadje, zelenjava, ganja, drevesa, rože
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### **Phase 2: Creatures & NPCs** ⏳ IN PROGRESS
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- 45 entitet × 21 frames = **945 slik!**
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- Zombiji, dinozavri, živali, NPC
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- Style 32 spritesheets
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### **Phase 3: Main Characters** 🏠 MANUAL
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- Kai, Ana, Gronk, Susi
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- User bo naredil ročno doma
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### **Phase 4: Biomes** ⏳ PENDING
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- 21 biomov × 200 assetov = 4,200 slik
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- Terrain tiles (seamless)
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- Props, vegetation, buildings
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### **Phase 5: Items** ⏳ PENDING
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- Tools, weapons, consumables
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- ~3,000 slik
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### **Phase 6: Effects & UI** ⏳ PENDING
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- Particle effects
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- UI icons, buttons
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- ~2,000 slik
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**TOTAL TARGET: 14,000+ slik**
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---
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## 🚀 KO QUOTA BO ODOBRENA
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**Run V3 Generator:**
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```bash
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python3 /Users/davidkotnik/repos/novafarma/scripts/spritesheet_generator_v3.py
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```
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**Monitor progress:**
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```bash
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tail -f /Users/davidkotnik/repos/novafarma/spritesheet_generation.log
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```
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**Check progress file:**
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```bash
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cat /Users/davidkotnik/repos/novafarma/.spritesheet_progress.json
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```
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---
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## 📋 SPRITESHEET PRIMER
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**Zombie Basic - Complete Set:**
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```
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zombie_basic_idle.png (2 frames)
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zombie_basic_walk_south.png (4 frames)
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zombie_basic_walk_north.png (4 frames)
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zombie_basic_walk_east.png (4 frames)
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zombie_basic_walk_west.png (4 frames)
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zombie_basic_attack.png (3 frames)
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```
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**= 21 slik za enega zombija!**
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**× 3 zombie variante = 63 slik samo za zombije!**
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---
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## 🎨 STYLE 32 CHECKPOINT
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**Vsaka slika MORA imeti:**
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- ☑️ Bold black outlines (2-3px)
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- ☑️ Chibi proportions (glava 1/3 telesa)
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- ☑️ Pastel-gothic colors
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- ☑️ Big expressive eyes
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- ☑️ Smooth gradients
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- ☑️ Cute + dark contradiction
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- ☑️ Chroma green background (#00FF00)
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**Če slika nima tega = REGENERATE!**
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---
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## 📝 NEXT STEPS
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**1. POČAKAJ NA QUOTA APPROVAL** ⏳
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- Google pregleduje request
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- 24-48 ur timeline
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**2. KO JE APPROVED:**
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- Run V3 generator
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- Generira vse spritesheete
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- Auto-organizes
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**3. QUALITY CHECK:**
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- Preveri Style 32 accuracy
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- Preveri animation smoothness
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- Fix any issues
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**4. COMMIT:**
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- Git add vse nove slike
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- Commit z opisom
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- Push to repo
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---
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## 🔥 PRODUCTION RATE (po approval)
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**S povečano quota (1000/min):**
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- ~500 slik na uro
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- ~12,000 slik na dan
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- **VSE 14k slik v 2-3 dneh!** 🚀
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**Brez povečanja (60/min):**
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- ~30 slik na uro
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- ~720 slik na dan
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- 14k slik v ~20 dneh
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---
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**STATUS: Vse je ready, čakamo samo na Google quota approval!** ⏳🎮
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