🦖 Evening Session: Items & Equipment Complete + Dino Valley 50%

Category 2: Items & Equipment - COMPLETE (105 assets)
- Weapons: 30
- Armor: 20
- Consumables: 25
- Crafting Materials: 30

Dino Valley Biome: 55/109 assets (50%)
- Vegetation: 15/15 (Style 30) 
- Dinosaurs: 12/12 (Style 33) 
- Items: 12/12 (Style 33) 
- Food: 16/16 (Style 33) 

Progress: 215/~1,500 assets (14.3%)
Time: 23:45 CET, 02.01.2026
Production velocity: ~28 assets/hour
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# 🎮 AVTOMATSKI GENERACIJSKI SISTEM - COMPLETE GUIDE
**Datum:** 2026-01-02
**Status:** 🔧 READY (čaka na quota approval)
**Verzija:** V3 - Spritesheet Support
---
## 🎯 SISTEM ZAHTEVE (FIKSANO)
### **✅ 1. STIL: STYLE 32 ZA VSE (razen rastlin)**
**Uporablja se za:**
- Karakterji (Kai, Ana, Gronk, S usi)
- Zombiji in kreature
- Dinozavri
- Živali
- NPCji
- Zgradbe in orodja
**Specifikacije Style 32:**
-**Debeli črni robovi** (2-3px bold black outlines)
-**Chibi proporci** (glava = 1/3 višine telesa)
-**Pastel-gothic barve** (dusty pink, muted purple, cream, soft gray + noir shadows)
-**Veliki izraziti očki** (1/4 obraza)
-**Contradiction aesthetic** (cute + dark)
**Style 30 SAMO za:**
- Rastline (sadje, zelenjava, drevesa, rože, ganja)
---
### **✅ 2. ANIMACIJE: COMPLETE SPRITESHEETS**
**Vsaka kreatura dobi:**
**IDLE (2 frames):**
- Mirovanje, rahlo dihanje
**WALK (4 smeri × 4 frames = 16 frames):**
- walk_south (proti kameri)
- walk_north (stran od kamere)
- walk_east (desno)
- walk_west (levo)
**ATTACK (3 frames):**
- Napadalna animacija
**= 21 frame-ov na kreaturo!**
---
### **✅ 3. STARDEW VALLEY STIL ANIMACIJ**
**Hopping gait:**
- Ne realistično hojenje
- "Hop" stil (skok-ko-rak)
- 4-frame cikel
**Pixel-perfect:**
- Jasne, čiste linije
- Prepoznavne silhuete
- Konsistentne velikosti
---
### **✅ 4. SEAMLESS TILES (za travo/tla)**
**Tiling texture:**
- Robovi 100% poravnani
- Ne vidijo se stiki
- Tile-able pattern
**Uporablja se za:**
- Grass
- Dirt
- Stone floors
- Water
- Lava
---
### **✅ 5. AUTO-SHRANJEVANJE**
**Vsak asset se avtomatsko:**
1. Generira
2. Shrani v pravilno mapo
3. Označi z ✅ v progress file
4. Logira v generation.log
**Mape:**
```
/assets/slike/
├── kreature/
│ ├── zombiji/
│ ├── dinozavri/
│ └── zivali/
├── npc/
├── rastline/
└── glavni_karakterji/
```
---
## 🔧 GENERATOR VERSIONS
### **V1: Basic Generator** (DEPRECATED)
- Samo posamezne slike
- Basic prompts
- ❌ Ne dela spritesheetov
### **V2: Production Generator** (CURRENT)
- Style 32/30 proper
- Detajlni prompts
- ✅ Dela posamezne slike
- ❌ Še ne podpira animacij
### **V3: Spritesheet Generator** (NEW! 🆕)
- ✅ Full spritesheet support
- ✅ Idle + Walk (4-dir) + Attack
- ✅ Stardew Valley style
- ✅ Style 32 accurate (bold outlines, chibi)
- ✅ Auto-organization
- ⏳ Čaka na quota approval
---
## 📊 PRODUKCIJSKI PLAN
### **Phase 1: Plants** ✅ COMPLETE
- 93 slik (Style 30)
- Sadje, zelenjava, ganja, drevesa, rože
### **Phase 2: Creatures & NPCs** ⏳ IN PROGRESS
- 45 entitet × 21 frames = **945 slik!**
- Zombiji, dinozavri, živali, NPC
- Style 32 spritesheets
### **Phase 3: Main Characters** 🏠 MANUAL
- Kai, Ana, Gronk, Susi
- User bo naredil ročno doma
### **Phase 4: Biomes** ⏳ PENDING
- 21 biomov × 200 assetov = 4,200 slik
- Terrain tiles (seamless)
- Props, vegetation, buildings
### **Phase 5: Items** ⏳ PENDING
- Tools, weapons, consumables
- ~3,000 slik
### **Phase 6: Effects & UI** ⏳ PENDING
- Particle effects
- UI icons, buttons
- ~2,000 slik
**TOTAL TARGET: 14,000+ slik**
---
## 🚀 KO QUOTA BO ODOBRENA
**Run V3 Generator:**
```bash
python3 /Users/davidkotnik/repos/novafarma/scripts/spritesheet_generator_v3.py
```
**Monitor progress:**
```bash
tail -f /Users/davidkotnik/repos/novafarma/spritesheet_generation.log
```
**Check progress file:**
```bash
cat /Users/davidkotnik/repos/novafarma/.spritesheet_progress.json
```
---
## 📋 SPRITESHEET PRIMER
**Zombie Basic - Complete Set:**
```
zombie_basic_idle.png (2 frames)
zombie_basic_walk_south.png (4 frames)
zombie_basic_walk_north.png (4 frames)
zombie_basic_walk_east.png (4 frames)
zombie_basic_walk_west.png (4 frames)
zombie_basic_attack.png (3 frames)
```
**= 21 slik za enega zombija!**
**× 3 zombie variante = 63 slik samo za zombije!**
---
## 🎨 STYLE 32 CHECKPOINT
**Vsaka slika MORA imeti:**
- ☑️ Bold black outlines (2-3px)
- ☑️ Chibi proportions (glava 1/3 telesa)
- ☑️ Pastel-gothic colors
- ☑️ Big expressive eyes
- ☑️ Smooth gradients
- ☑️ Cute + dark contradiction
- ☑️ Chroma green background (#00FF00)
**Če slika nima tega = REGENERATE!**
---
## 📝 NEXT STEPS
**1. POČAKAJ NA QUOTA APPROVAL**
- Google pregleduje request
- 24-48 ur timeline
**2. KO JE APPROVED:**
- Run V3 generator
- Generira vse spritesheete
- Auto-organizes
**3. QUALITY CHECK:**
- Preveri Style 32 accuracy
- Preveri animation smoothness
- Fix any issues
**4. COMMIT:**
- Git add vse nove slike
- Commit z opisom
- Push to repo
---
## 🔥 PRODUCTION RATE (po approval)
**S povečano quota (1000/min):**
- ~500 slik na uro
- ~12,000 slik na dan
- **VSE 14k slik v 2-3 dneh!** 🚀
**Brez povečanja (60/min):**
- ~30 slik na uro
- ~720 slik na dan
- 14k slik v ~20 dneh
---
**STATUS: Vse je ready, čakamo samo na Google quota approval!** ⏳🎮