diff --git a/DEMO_MVP_MISSING_ASSETS.md b/DEMO_MVP_MISSING_ASSETS.md new file mode 100644 index 000000000..a65240145 --- /dev/null +++ b/DEMO_MVP_MISSING_ASSETS.md @@ -0,0 +1,289 @@ +# ✅ **DEMO MVP - EXACT MISSING ASSETS** + +**Created:** Jan 8, 2026 19:15 CET +**Purpose:** SAMO za demo - Kai's farm + Town counter +**Biomes:** LATER (Faza 1 unlock!) + +--- + +## 🎮 **DEMO SCOPE (Trial Mode):** + +**Accessible:** +- ✅ Kai's farm (small plot) +- ✅ Town shop (counter only, no exploration) +- ✅ Basic farming (5 crops, wood tools) + +**LOCKED (Faza 1):** +- ❌ Biomes exploration +- ❌ Full town access +- ❌ NPCs (except shopkeeper) +- ❌ Enemies/combat +- ❌ Quests + +--- + +## ✅ **ŠTA JE ŽE READY ZA DEMO:** + +### **CHARACTERS - ✅ COMPLETE:** +- ✅ Kai (22 sprites) +- ✅ Gronk (shopkeeper - 12 sprites) +- ✅ Susi (dog - 16 sprites) - hidden in farm + +### **CROPS - ✅ COMPLETE:** +- ✅ Wheat (6 stages) +- ✅ Carrot (6 stages) +- ✅ Tomato (6 stages) +- ✅ Potato (6 stages) +- ✅ Corn (6 stages) + +### **TOOLS - ✅ COMPLETE:** +- ✅ Wooden Hoe +- ✅ Wooden Watering Can +- ✅ Wooden Axe (for trees) +- ✅ Wooden Pickaxe (for rocks) + +### **GRASSLAND (farm terrain) - ✅ COMPLETE:** +- ✅ Grass tiles (53 variants total) +- ✅ Dirt/soil +- ✅ Water tiles +- ✅ Trees (oak, birch) +- ✅ Rocks + +### **UI - ✅ COMPLETE:** +- ✅ Inventory (28 sprites) +- ✅ Health bar +- ✅ Stamina bar +- ✅ Tool selector + +--- + +## ❌ **ŠTA ŠE MANJKA ZA DEMO (MINIMAL):** + +### **PRIORITY 1: FARM BUILDINGS (15 slik) - HIGH:** + +**1. Kai's House (5 slik):** +- [ ] House exterior (front view) +- [ ] House door (open state) +- [ ] House door (closed state) +- [ ] House roof (separate layer for depth) +- [ ] House interior background (optional) + +**2. Small Barn (3 slike):** +- [ ] Barn exterior (ruined state) +- [ ] Barn door +- [ ] Hay pile inside (optional) + +**3. Well (4 slike):** +- ✅ Already exists! (animated, 4 frames) +- Check if in correct format + +**4. Fence (3 slike):** +- [ ] Fence post (vertical) +- [ ] Fence post (horizontal) +- [ ] Fence corner piece + +--- + +### **PRIORITY 2: TOWN ASSETS (25 slik) - HIGH:** + +**5. Shop Counter Building (8 slik):** +- [ ] Small shop exterior +- [ ] Shop counter (where Gronk stands) +- [ ] Shop roof +- [ ] Shop sign (hanging) +- [ ] Shop door (open/closed) +- [ ] Shop window +- [ ] Shelf background (behind counter) +- [ ] Counter top surface + +**6. Town Ground Tiles (10 slik):** +- [ ] Cobblestone path (4 variants) +- [ ] Dirt road (3 variants) +- [ ] Stone tiles (3 variants) +- **Note:** Keep simple, just paths to shop + +**7. Town Props (7 slik):** +- [ ] Signpost (pointing to shop) +- [ ] Lamppost (street light) +- [ ] Town well (different from farm well) +- [ ] Barrel (decoration) +- [ ] Crate (decoration) +- [ ] Wooden bench +- [ ] Town gate (marks trial boundary) + +--- + +### **PRIORITY 3: FARM PROPS (10 slik) - MEDIUM:** + +**8. Farm Tools/Props:** +- [ ] Scarecrow (keeps birds away) +- [ ] Wooden crate (storage) +- [ ] Watering can (prop, not tool) +- [ ] Seed bag (prop) +- [ ] Compost bin +- [ ] Tool shed (small) +- [ ] Wheelbarrow +- [ ] Flower bed (decoration) +- [ ] Beehive (honey production) +- [ ] Chicken coop (small, no chickens yet) + +--- + +### **PRIORITY 4: UI ENHANCEMENTS (8 slik) - LOW:** + +**9. Shop UI:** +- [ ] Shop panel background +- [ ] Buy button +- [ ] Sell button +- [ ] Price tag display +- [ ] Inventory to shop arrow +- [ ] Currency counter (gold icon) + +**10. Trial Mode UI:** +- [ ] "LOCKED - Purchase Full Game" overlay +- [ ] Trial mode indicator (top corner) + +--- + +## 📊 **DEMO MISSING ASSETS SUMMARY:** + +| Category | Sprites | Priority | Time | +|----------|---------|----------|------| +| **Farm Buildings** | 15 | HIGH | 2-3 hours | +| **Town Assets** | 25 | HIGH | 4-5 hours | +| **Farm Props** | 10 | MEDIUM | 2 hours | +| **UI Enhancements** | 8 | LOW | 1-2 hours | +| **TOTAL** | **58** | - | **9-12 hours** | + +--- + +## 🎯 **DEMO MVP - BARE MINIMUM (40 slik):** + +**For basic playable demo:** +- ✅ Farm Buildings (15) - HIGH +- ✅ Town Counter (15 of 25) - Shop + counter only +- ⚠️ Farm Props (5 of 10) - Scarecrow, crate, shed, wheelbarrow, compost +- ⚠️ Shop UI (5 of 8) - Buy/sell only + +**ABSOLUTE MINIMUM: 40 sprites** +**Time: 6-8 hours work** + +--- + +## 📅 **PRODUCTION SCHEDULE:** + +### **TODAY/TOMORROW (Jan 8-9):** +**Phase 1: Farm Buildings (15 slik, 2-3h)** +- [ ] Kai's house (5) +- [ ] Small barn (3) +- [ ] Check well (4 - might exist) +- [ ] Fence pieces (3) + +### **THIS WEEKEND (Jan 10-12):** +**Phase 2: Town Counter (15 slik, 3-4h)** +- [ ] Shop building (8) +- [ ] Basic town tiles (4 of 10 - just paths) +- [ ] Essential props (3 of 7 - sign, lamppost, gate) + +### **NEXT WEEK (Jan 13-14):** +**Phase 3: Polish (13 slik, 3-4h)** +- [ ] Farm props (5 essential) +- [ ] Shop UI (5) +- [ ] Trial boundary (3) + +--- + +## ✅ **DEMO CHECKLIST (Priority Order):** + +### **ABSOLUTELY MUST HAVE (Blocks demo):** +- [ ] Kai's house (5) +- [ ] Shop counter building (8) +- [ ] Shop UI (5) +- [ ] Town path tiles (4) +- [ ] Farm fence (3) + +**MINIMUM VIABLE: 25 sprites** + +### **HIGHLY RECOMMENDED (Polish demo):** +- [ ] Small barn (3) +- [ ] Farm props (5 - scarecrow, crate, shed, etc.) +- [ ] Town props (3 - sign, lamppost, gate) +- [ ] Town ground variety (6 more tiles) + +**COMPLETE DEMO: +17 = 42 total** + +### **NICE TO HAVE (Can add later):** +- [ ] More farm decorations (5) +- [ ] More town decorations (4) +- [ ] Trial mode UI polish (3) +- [ ] Additional shop elements (4) + +**FULL POLISH: +16 = 58 total** + +--- + +## 🎮 **DEMO GAMEPLAY FLOW:** + +**1. START (Farm):** +- Kai wakes up near house +- Tutorial: "Use WASD to move" +- Tutorial: "Press E near well to get water" + +**2. FARMING:** +- Tutorial: "Equip Hoe, click soil to till" +- Tutorial: "Plant seeds (from starting chest)" +- Tutorial: "Water crops daily" +- Tutorial: "Harvest when ready" + +**3. TOWN:** +- Tutorial: "Follow path to town" +- Reach shop counter +- Gronk: "Welcome! Sell crops here!" +- Tutorial: "Sell crops for gold" +- Tutorial: "Buy more seeds" + +**4. TRIAL LIMIT:** +- Try to explore beyond → Fog wall +- Message: "Purchase full game to explore!" +- Trial continues indefinitely on farm + +--- + +## 🚀 **IMMEDIATE ACTION:** + +**START NOW - Kai's House (5 sprites, ~1 hour):** +1. Generate simple cottage exterior +2. Add door (closed state) +3. Add roof layer +4. Test in game +5. Adjust if needed + +**REFERENCE:** +- Use `/assets/references/buildings/` for style +- Cult of the Lamb aesthetic +- Dark-chibi noir style +- Thick black outlines + +--- + +## 📊 **REVISED TIMELINE:** + +| Phase | Assets | Time | Status | +|-------|--------|------|--------| +| **Current** | 698 | - | ✅ Complete | +| **Demo Add** | 58 | 9-12h | ❌ Missing | +| **Demo Total** | 756 | - | 92% ready | +| **Faza 1** | +737 | 15-19 weeks | Later | +| **Faza 2** | +280 | 5-6 weeks | Much later | + +--- + +**CORRECTED PRIORITY:** + +1. ✅ **DEMO (NOW):** Farm + Town counter (58 slik) +2. ⏸️ **FAZA 1 (later):** Biomes + full town (737 slik) +3. ⏸️ **FAZA 2 (much later):** Multiplayer (280 slik) + +--- + +**HVALA ZA POPRAVEK! Demo focus je farm + shop counter!** 🏡🏪