diff --git a/src/scenes/StoryScene.js b/src/scenes/StoryScene.js index aa39ac454..b545cfef5 100644 --- a/src/scenes/StoryScene.js +++ b/src/scenes/StoryScene.js @@ -303,8 +303,8 @@ class StoryScene extends Phaser.Scene { startNewGame() { console.log('🎮 Starting New Game...'); - console.log('🎬 Launching Prologue...'); - this.scene.start('PrologueScene'); // Start with story! + console.log('🎮 Launching Main Game...'); + this.scene.start('GameScene'); // Main game scene } loadGame() { diff --git a/src/systems/QuestSystem.js b/src/systems/QuestSystem.js index 1c3a93229..011d6fa52 100644 --- a/src/systems/QuestSystem.js +++ b/src/systems/QuestSystem.js @@ -12,7 +12,7 @@ * - VFX triggers */ -export class QuestSystem { +class QuestSystem { constructor(scene) { this.scene = scene; this.quests = new Map();